Deciding to crack on with some work outside of lectures I went over my recorded voice acting and edited them appropriately. Thus removing any background sounds and cutting out stutters, bad lines and long pauses.
Overall I was very pleased with the results as I was worried that I would sound different when recorded particularly since I had to put on a deeper voice. However, for my first time at voice acting I feel I did pretty well. Not only did the dying man's voice convey pain, I thought it sounded natural. Also, the deeper voice I had to use for my main character ended up sounding good and not forced. So I am pleased to hear I was able to use two decent voices.
My only complaint is that you can sometimes tell that both voices are done by the same person which is a shame, otherwise I think they are different enough for those listening to know they are separate characters, plus its early days for my attempts at voice acting and this should become less obvious in the future (I hope).
I was also able to help Ryan by lending my voice acting for his 3D demo. For his game I had to voice a confident thief which was slightly difficult to do as I used a similar deep voice to my main character's voice. I then had to incorporate elements of confidence in order to make the voice match the personality Ryan wanted. This was difficult at first, but Ryan said that he was more than happy with the results and therefore I trust he was pleased with my work. Plus, it gave him experience in directing voice acting so it was beneficially for both of us.
Finally I was able to add all my cut scene audio to my presentation and edited it so it would play automatically. Overall I am happy to hear my voice play alongside the illustrations I drew.
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