Saturday, 1 June 2013

Putting my recorded sounds into my Demo 2 (30/5/2013)

For today's session I concentrated on adding my recorded sounds to my demo thus I was able to successfully add my recorded voice acting.

Unfortunately, I wasn't able to include my foley as the sounds decided to be awkward and not loop their tracks. Further more, after listening to them when playing the demo I felt that actually they got in the way of my intended atmosphere so I decided to remove them as they were a distraction and did not fit the games intended film noir genre which tends to use music rather than foley.

Speaking of the above, I also tried to import Film Noir music into the demo in order to create the genre's feel only to be unsuccessful due to a wrong file type and other technical issues. So, my voice acting will be the main audio in the game which I feel is fine as a monologue is always heard in the background in this kind of genre.

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